Wwe 2k11 chris benoit moveset
I think the best thing for me is to wait patiently until all tools are available. Honestly bud I have no clue when it comes to modding. Please post a sample moveset from the program you are using to inject the files and I can instruct you what to do to make the included moveset am not quite sure what you mean by posting a sample. With regards to the moveset, I coded X-Packer to extract the movesets of the same length as last year. You can reassign the name to the fullname when the future strings is released. The future strings wasn't available when I created this mod. The name is based on the default strings.pac.
#WWE 2K11 CHRIS BENOIT MOVESET FULL#
The only thing is in game it only says his surname only and not his full name? Not sure what's going on there. The pofo seems fine which makes me think for now we could make a moveset through the creations studio based off of last year for now. However like the moveset comes up invalid for 2K19. The only difference being I've used Wrestle+ instead of the old 2k18+. assume we can inject pofo and movesets into the game via Wrestle+? I've done everything exactly the same as last year to inject wrestlers into the game. !Fh8BzAYL!ERkxfEJNxwc8-ZMXoVlHcT-UgJ8zTQ9jswvhK2ek-F4
#WWE 2K11 CHRIS BENOIT MOVESET MOD#
Please backup all your files in the edit folder before installing this mod This replaces parts in the creation studio with tights, boots, etc from the modded wrestlers I've added to the game. All copyrights belong to their respective owners.
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